#include "socket_tmp.h"

#ifdef SOCKET_TMP


void _turn_on_off(uint8 onoff)
{
	
}

static void _socket_tmp_toggle()
{
	
}

void socket_tmp_init()
{
  
}

void socket_tmp_start_work()
{
  
}

void socket_tmp_poll()
{

}

void socket_tmp_control(uint8 type, uint8 *content)
{

}

uint8 socket_tmp_get_state(uint8 *data, uint8 *len)
{
  uint8 state_changed = 0;

	
	return state_changed;
}

uint8 socket_tmp_button_pressed(uint8 released, uint16 time)
{
  
  return 0;
}

#endif // SOCKET_TMP
